I'm trying to make a triangular piece, st'yle a twisted pyramid,
well not quite, the front of my design must end on a ridge,
But no matter how I do it, I can't do it
skate2.sldprt
I'm trying to make a triangular piece, st'yle a twisted pyramid,
well not quite, the front of my design must end on a ridge,
But no matter how I do it, I can't do it
I didn't understand the question
that's a 360° twisted pyramid ;-)
It's not always easy to explain...
I try to finish the solid on a bevel edge....
On the photos, there is the photo above, where it looks ok,
and on the 3D image we realize that because of the Bevel,
the two surfaces do not meet on a edge....
Is it a little better????
Good evening
What is the angle you want to have?
if it is the angle of the bevel, it is 25°
Thank you very much for the help,
To open the sldrpt file....
I managed with step2 and knowledge of the volumes...
I put a picture of the bottom,
because it is impossible to modify the part with the step2 file
and I have a lot of trouble trying to reproduce ... DSL
Watch now to see if it's good. In fact I'm under 2015, maybe that's why you can't open my room