Hello everyone,
New to the field, I design my bike frame and try to do it right
I regularly consult this forum and some tutorials on the internet but here I am blocked.
Problem1:
My tubes don't have a linear section along their entire length
So I draw the profile in the length of the tube and I make a boss/base with revolution and I put the central axis of the tube as the base axis: everything is fine
Now that I have these tubes in good profile, I'd like to bend some of them. And that's where it gets complicated
I would like to keep my "complex" tube profile and add a radius to it, it seems silly but I would like to keep the operations in this order as much as possible
I attach the file
the tube in question is the "ST" boss and the guide curve is in sketch 11
NB: In this sketch 11, I have an arc and a straight line that are joined by one side, how do I merge them and have only one element? I tried to remove the junction point but I get an error.
Geometry without bending:
Bending curve in blue:
Problem2:
Ideally I draw the raw tube i.e. as it is when I bought it and then I apply various extrusions etc.
Here, how to proceed to keep only the top tube (TT - Top Tube), the top tube (DT - down tube) and the fork tube (HT - head tube) by removing the intersections and the superfluous. The question seems vague but with the screenshots you realize it right away: the whole part at the top right
PS: the file is from SW2016
Thank you for your help and have a good day
geometry.sldprt