Changing your point of view in animation

Hello

I made an animation, with the Animation module and the Motion Study module, and it works.

However, while my system is running in a loop, I can't zoom in and move around the assembly every time it brings me back to a defined view.

How can we be able to "liberate" the point of view?

Thank you.

A+

Hello

Use the second key "orientation and view", each time you zoom or orient you create a key. 

1 Like

Or if you want to manually navigate the assembly with zooms, orientation ignoring even the predefined ones in the animation while the latter is playing, right-click on "orientation and camera key view" then "disable key reading", 

Hello

Thank you, that's exactly what I was looking for. I had tried the right click on the key but not in the tree structure... So great thank you.

A+