Hello
After several tries and a search for a solution in vain, I explain my problem to you.
I want to model on SW a kind of sloping half-moon... See the image.
What solution do you propose to me?
Thank you in advance.
Cdlmt,
Hello
After several tries and a search for a solution in vain, I explain my problem to you.
I want to model on SW a kind of sloping half-moon... See the image.
What solution do you propose to me?
Thank you in advance.
Cdlmt,
Hello, nothing could be simpler. You make a rectangular sketch. Then a helix sketch. You do a sweep, finally a removal of material to have the base flat.
Kind regards
Attached is a photo to get a little idea;)
See this link among others
http://www.lynkoa.com/forum/mod%C3%A9lisation-volumique-3d/chemin-de-came
If you read the communication thread you will have your answer
@+ ;-)
Hello
To put it simply, I would have drawn my half moon on the front like in your photo and given it a fake thickness and then removed the material using the face perpendicular to that of the half moon giving it the shape you wanted.
+1 gt22
Thank you for your answers.
ac cobra 427: This solution does not correspond to the reality of the part because the part imposes an angle of rotation. It was my 1st idea too...
G.: It seems ideal and very simple, but I'm drying up on the removal of material... Do you give an angle to your sketch?
Here's where I am...
your half-moon is 180°
what is the elevation (high level - low level)
You rotate 180° so the pitch of your spiral helix sketch must be 2 times the height of your elevation
see attached file SW 2012
@+ ;-)
Thank you very much for the help given!!
I managed to make the desired shape!! GT22 sending the file helped me a lot!
I now attack the counterform of the 1/4 turn.
Using sketch-on-sketch projection, you can use a depth (off-plane sketch), if you want to dimension an angle you can create a construction sketch that determines the offset of a plane, or use two perpendicular planes to make both of your sketches.