How do you reverse the meaning (of an insert) with Constraint References?

Hello

I have a problem for which I have tried multiple things but it still doesn't work.

When I slide a screw from the bookcase into an assembly, all I have to do is position myself on a hole and it will fall into place. All I have to do is left-click to validate its place in the assembly (given the number of holes I find it very practical). All this thanks to my "Constraint Reference".

So I wanted to do the same thing for an insert but it never goes the right way (see image). The constrained stop is indeed constrained at the top of the face but the body is of the wrong sense.

Hoping you can help me.

I don't know the constraints references.
By taking the face rather than the edge, you would perhaps have access to the inversion function, rather than by going through the axis?

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Hello

When you position your component on a hole, before releasing the mouse you can press the "Tab" key to change the orientation.

Otherwise I think that your primary constraint is not good. It would be better to select the opposite circular edge (the one that will be in contact with the receiving part) and leave the alignment set to "Anything".

Kind regards

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Thank you Sir,

Indeed, all you had to do was do Tab". I didn't know this simple and yet very useful shortcut. You have saved me time on my upcoming assemblies.

Have a good trip!

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