I want to draw the pieces of a chess game in order to make them. For all the pieces with an axis of revolution, I don't think I have any particular difficulties. On the other hand, concerning the riders, I am facing several problems that have not been solved for the moment. For the set, I oriented my small project towards design and assembly using two different materials. So I'm in the middle of looking for technical solutions for a small project that is more complex than I thought. As an indication, I use Catia V5.
If someone can and knows how to guide me then I am open to all proposals for solutions.
Are you allowed to be a little creative in the design of the chess game?
Let me explain, you have the classic chess game with standard piece shapes and you have themed chess games.
In the last category you can imagine anything you want (Simpsons, Star Wars, Asterix and many others). So if you give personality to your style of pieces, you can free yourself from the difficulty of the knight.
Example with the very angular rider in the image below:
For me the examples were to give ideas for volumes, SW, Catia or other !! The view of real 3D models allows most of the time to understand how they were made.
If the outcome is to let go, we should perhaps consider the idea of making some parts in rapid prototyping (3D printer). The move is reasonable and you can make almost any shape you want, and especially unusable geometries!!
Hey, tell me, wouldn't that be a nice subject for Challenge? What do you think @guillaume.aufort and @Clémentine? Within everyone's reach!!
A nice idea for the game board if you have access to a water jet or laser cut: a thin sheet metal where you come to cut the checkerboard, glue/fix on a plexiglass plate, so it is possible to get the white/black checkerboard of the game board, and above all a nice look.
Your request made me smile because it's the first thing I digitized at home after having a brief training on Catia V5 R7 at work; a complete chess game without using the surface once.