Hello
I'd like to have the colors of the parts rendered in my assembly as they are when I open the parts, but my assembly has a solid color. Is there a manipulation to be carried out?
Thank you in advance for your help.
Sébastien J.
Hello
I'd like to have the colors of the parts rendered in my assembly as they are when I open the parts, but my assembly has a solid color. Is there a manipulation to be carried out?
Thank you in advance for your help.
Sébastien J.
Hello
Normally if your parts have a color or material, they should keep it in the assembly.
An image of one of your parts alone and your assembly to see what it looks like?
Hello.
You need to have a forced appearance on the head assembly.
Develop your property manager by clicking on the double arrow to display the appearances. If there's one in front of your main assembly, just delete it.
A screenshot would be nice too.
Thank you PhilippeB, unfortunately my main assembly does not have a specific appearance.
Thanks also to FUZ3D, but my part has color while my assembly does not use it.
For me you have 2 active appearances, hence the square of appearance cut in 2 with 2 different colors.
On the other hand, maybe nothing to do with not using it, it can come from the light room function, but I don't believe it.
The bottom part of the square is the color in the part file, and the top part is the color in the assembly. (which takes over the one in the room)
Here is an example on one of my projects, we notice that only the lower part is filled, for my part the brown for the wood, light gray for the aluminum and a little darker gray for the steel (and pink/purple for the client's objects)
EDIT:
To remove it, just click on the square in the assembly and remove appearance (do not remove all appearances)
Thank you FUZ3D, that's exactly it. I clicked on the square, then appearance and remove appearance. My piece has its true colors in the assembly!
You're welcome:)