Gen Bevel Gear

hello everyone, I have to put in place 2 bevel gears, I don't know how I can constrain them so that they have the right distance for their operation, I searched a little on the internet and I discovered the mechanical constraint for pinion, all that, but when I choose it, the 2 sprockets still move from their place, thank you in advance for your help:)

Hello

Each of the two pinions must be constrained with a coaxiality on their rotational axes, then a translation stop (normal direction to the axis) and finally the use of the gear constraint.

See also this video:

https://www.youtube.com/watch?v=IQn_HPt-xAs

 

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In the video we see that he shows the sketch of the two sprockets but I don't have a sketch on my sprockets 

You can either create these sketches, or create a sketch which is a circle with a primitive diameter, or create a surface that represents the primitive.
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But otherwise, two coaxiality constraints and two coincidences are enough.

These 3 should be enough:

- coincidence of the tops of the cones

- tangency of the primitive circles (if it is possible for 2 non-coplanar circles?), otherwise creation of a point on the circle of each pinion and coincidence of this point

- coincidence of the axis of one pinion with a diametric plane of the other.

 

Be careful for the 2nd one, in case of tooth offset.

 

Edit: I hadn't watched PL's video, there's everything there, just a variant with the perpandicularity of the axes instead of the tangency of the primitive circles.