As the title says, I try to extrude a surface via a sketch, at the normal of a cylindrical surface, but with an additional angle it could be a volume or a removal of material
This shape would have to be extruded to the normal of the cylinder with an angle of 20 degrees more outwards (the created body enters the matter)
and the end result must be a pouch (stamped)
It seems easier to me to create a volume body and then stamping it in the part than to remove the material directly
Have you ever done this? What would be your solution?
This description is reminiscent of a draft angle... True or false? It is sufficient to use this property (draft) in the creation of the extruded volume, and to define the extrusion limits by two cylindrical surfaces, which are then hidden.
YOU have the choice in the extrusion function, you have the possibility to create draft angles
Or with the help of two sketches you create a body that you subtract from the main bodies
Or by stamping
But it takes longer, you have to create a tool with the right dimensions, and create a library of stamping tools, define your part as a sheet metal. In short, it's a hassle for the little you want to do, and it's like subtracting a body