Making a cylinder press

How do you develop a cylinder/cylinder intersection in solidworks?

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Hello

 

Two short video tutorials are better than long explanations:

http://www.youtube.com/watch?v=ztfkb5h-_yc

 

or

 

http://www.youtube.com/watch?v=CqjVE6R1W3k

 

But in any case, for a press, the cylinder must be open!

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To develop a cylinder it must be open.

Good luck, regards.

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And to make the wolf's face?

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The fact is that the tube sketches have to be opened

 

see this link among others from @ Valentin

http://www.lynkoa.com/forum/3d/convertir-en-tolerie

 

if you have SW I attach the file in SW 2012

 

with this file

Angles

Sections

and axis shifting are possible

 

@+ ;-)


test_piquage_angle_a_regler_avec_deplier2.sldasm
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Hello

Here is a file that I often use to draw wolf faces!

All you have to do is modify the odds and the K factor depending on what you are doing.

ciao


dev_tube_piquage.sldprt
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For a wolf's face, they talk about it here:

http://www.lynkoa.com/forum/3d/convertir-en-tolerie?page=2

Hola @Lucas, be careful, @gt22 had already reported the page! You're going to make him angry with us! ;-)

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See this image of unfold on a remote stitching

with his tube and the wolf's mouth

@+ ;-)

 


capture_deplier_piquage_deporte.png

 See this second image of unfolding on a remote stitching

with his tube and the wolf's mouth

 

@+ ;-)


capture_piquage_gueule_de_loup_tube_deplie.png

@Benoit.LF : gt22 was sending on the 1st page where they didn't talk about wolf face yet! ;-)

This particular topic started on page 2!

Here's another example 


piece_tolerie.sldprt
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