How do you develop a cylinder/cylinder intersection in solidworks?
Hello
Two short video tutorials are better than long explanations:
http://www.youtube.com/watch?v=ztfkb5h-_yc
or
http://www.youtube.com/watch?v=CqjVE6R1W3k
But in any case, for a press, the cylinder must be open!
To develop a cylinder it must be open.
Good luck, regards.
And to make the wolf's face?
The fact is that the tube sketches have to be opened
see this link among others from @ Valentin
http://www.lynkoa.com/forum/3d/convertir-en-tolerie
if you have SW I attach the file in SW 2012
with this file
Angles
Sections
and axis shifting are possible
@+ ;-)
test_piquage_angle_a_regler_avec_deplier2.sldasm
Hello
Here is a file that I often use to draw wolf faces!
All you have to do is modify the odds and the K factor depending on what you are doing.
ciao
dev_tube_piquage.sldprt
For a wolf's face, they talk about it here:
http://www.lynkoa.com/forum/3d/convertir-en-tolerie?page=2
Hola @Lucas, be careful, @gt22 had already reported the page! You're going to make him angry with us! ;-)
See this image of unfold on a remote stitching
with his tube and the wolf's mouth
@+ ;-)
capture_deplier_piquage_deporte.png
See this second image of unfolding on a remote stitching
with his tube and the wolf's mouth
@+ ;-)
capture_piquage_gueule_de_loup_tube_deplie.png
@Benoit.LF : gt22 was sending on the 1st page where they didn't talk about wolf face yet! ;-)
This particular topic started on page 2!