I'm currently working on a cart that will be able to accommodate several pieces that will just be hung on a hook a bit like tools that are hung in a display of a DIY store, if you image the thing like me....?
So I displayed the center of gravity, but I'd like to make a shot going through this center of gravity and another point on the part, so that I can then create a constraint, you see the table?
So how do we create a point related to the center of gravity, or how do we make a plane passing through the center of gravity?
I hope I have been clear enough in my description...
When I right-click on the center of mass, it offers me to make a reference point of the center of mass, which I did.
So when I create two more points, I can make a plan. If I put this plane vertically in relation to the hook, I think I have the position that the piece will have when it is hung, right...?
Let's remember that the center of mass reference point can only be activated in a part and not in an assembly. So it is only in a part that we can have dimensions driven on the ground reference point.
For the assemblies it's pifometric because when you zoom the point becomes more precise or more wrong. Is still if your assembly is static, if it's dynamic, you have it in your bone. (unless I don't know the appropriate feature)
As I do a lot of cinematics I get around the difficulty
==> I create a sketch on one or more planes ==> I make a circle that surrounds the CM ==> I leave the sketch ==> I move the object and start again for the whole run. ==> I then visualize the sketch(es) that group the point cloud
If another method exists, I'm very interested. :-)
Yes @olivier42 in the assembly the CG is recalculated in auto that's for sure. But it will not be able to fix the plane in the assembly from the CG of the assembly.
EDIT 2: Come to think of it, it corresponds rather well to your request! We make concrete parts (Stairs to be precise), the method explained above allows us to position the chains of the crane in order to help the sites for the handling^^
On the other hand, I hadn't tested and it was impossible to hang on to this function whether in coin or asm mode.
I created a sketch, wanting to dimension it in relation to the COG, the dimension is controlled.
The solution seems to be to create a 3D sketch with a point dimensioned in relation to the COG or maybe we can retrieve the position of the COG from the equations and use this value to assign it to a dimension. I tried, Sw offers in the "usable" properties the 3 coordinates ("SW-MassCenterZ") but impossible to assign it to a variable or a dimension.
You want a good joke, with SW15 (I tested on 14, 15, 16 and 17, it's only fixed in 17!):
For those who want the solution quickly: SW proposes as a parameter "SW-CenterofmassZ" which is not recognized but if you force the text to "SW-Center of gravityZ" it works.
Like stefbeno create the center of mass of the part by checking the option and then right-click on that center of mass and create a center of mass point and snap to it. (test 2016)