Hello
I would like to create a mold with different cavities, but the cavity function is in part mode.
But if I import several parts in one it is lost and the imprint function no longer works.
I would like to avoid having to deal with the selection of a multide face to create a skin.
Hello
Isn't it possible to make an assembly with the different parts and save it as a part file to then make the impression from this part?
1 Like
sb
3
Hello
Subtraction functions in assembly must work for this kind of problem.
S.B
1 Like
Hello
To do this, make an assembly with your parts and your footprint, edit your footprint and use the "footprint" function (insertion, molds, impressions)
Fred
2 Likes
Thank you for your thoughts,
I have already tested the first idea but the fingerprint function does not work with several bodies.
For the second idea, I don't know what it is, I'm looking into it.
Hello Frédérique,
I need to have a block with four imprints on it. If I could concatenate them, it would be the result.
Oops Frederic,
I answered before testing
I just did some tests and his chew.
Thank you