In fact, I just saw that I wasn't checking the right thing in circular repetition. So I found how to make my 128 columns, I still have to find how to make the 14 lines.
Hello
For me, the 14 lines have to be done manually as for the first drilling. The rest is done by the circular repetition function that you have already made, it is enough to add the new holes.
Have a nice day
Unfortunately for you, I think @Rim-b is right. Because of the shape of your part (non-flat surface), you will have to drill the holes by hand on the height.
Or so. But that's just an idea I've never tested.
You create your hole with the "hole" function.
You create a cutting plane A that goes through this hole
You use this section plane A and you ask it to make a projection of the face of your part (via "convert entities"). This will make you a construction line following the contours of your piece. (below or above your 1st hole)
Then enter your repetition function by a curve
And there you go, I think it should do it like this (you'll tell me if it works, I'm curious to know so but I'm too lazy to make a piece on purpose to ^^)
http://help.solidworks.com/2012/French/SolidWorks/sldworks/Curve_Driven_Pattern_Overview.htm
If it's a sphere, why not do a vertical circular repetition to have the 14 lines, and then a horizontal circular repetition for the 128 colones?
Absolutely, Benoit!
@benoit and @frédéric, I have the impression that his piece looks more like a "potato" than a cylinder.
So, doesn't it complicate things a bit to do a vertical circular repetition? I mean to find the axis of revolution, keep the tangency, etc.
After all, it's true that if it's a perfect sphere with a well-defined axis, it's definitely the easiest!
If it's potatoid, it's sure that it's not the solution!
@coin37coin, if you look at the outline of the revolution, the volume is not a sphere, the center of the circle is not coinciding with the axis of revolution. So I remade a remote axis for the vertical circular repeat.
Hello
If you are in SolidWorks 2015, you can use the notion of "occurrence to vary" in the repetition functions. Basically, it allows you to drive both a repetition and a variation of a sketch parameter.
See attached example.
@+
3-_colander.sldprt
See this tutorial among others
http://www.lynkoa.com/tutos/3d/les-repetitions-avec-solidworks-avril-2015
depending on the angle requested for the holes
Several solutions are possible
See this tutorial to create plans on an egg
http://www.lynkoa.com/tutos/3d/creation-de-plans-sur-un-oeuf-avec-solidworks
Maybe it's enough to create 14 planes and do a repetition of 128 holes
See also these tutorials
http://www.lynkoa.com/tutos/3d/les-repetitions-sous-solidworks
http://www.lynkoa.com/tutos/3d/solidworks-et-les-repetitions-avec-arrete-circulaire-juillet-2014
@+ ;-))
Well I don't know how you do the circular repetition, but I don't think :(
When I set up the circular repeat, it doesn't let me choose the arc of the circle alone, I have to take the complete sketch (in blue). On the other hand, I can select the outline of my shape (orange), which makes me fall back on the 1st repetition.
Benoit, I see that you used an axis for your circular repetition, but I didn't really understand how to know where I should trace it/in which direction, in fact I don't really see its usefulness since it seems to be perpendicular to the piercing, and that it doesn't have the direction of the repetition.
for fun ;-)
also works on patatoid shapes since I create plans to sketch the ref holes
see attached file SW 2012
@+ ;-))
piece_repetition_circulaire_avec_trou_progressif.sldprt
@gt22, is your nightclub light ball nice^^
@Coin37Coin yes I had a bit of fun answering the problem poses
and as the diameter of the holes overlapped in the upper part of the sphere
I have opted to make progressive holes to refined for whoever wants it ;-)
Have a good day and thank you
@+;-))
To answer @liohau's questions,
In circular patterns, "Pattern axis" box, you can select axes, temporary axes, linear edges, circular edge, sketch line, sketch circle, cylinders,...
In the example provided, I used a reference axis for the first repetition (axis obtained by projecting the center of the circle of my sketch onto the face plane) and in the second I took a temporary axis (View/Temporary axes).
Is your base volume a dead body, or is it a reviolution function?
@gt22 what's the difference between your multiple vertical extrusions that you had to do an axis for, and the drill tool that looks like it does for me?
@Coyote with your solution the holes all follow the same axis and therefore the hole is not perpendicular (I don't even know if that's the right word?) to the sphere.
The advantage of making my axis with plane perpendicular to this axis
and these are not material removals on a vertical plane sketch base far from the center
is that I can make a function on any form via this offset plane
so in my opinion it's relevant knowing that your shape is not that smooth
And which of + is the possibility to play with sides and angles in all directions and the shape of my removal of matter which can be stars for example ;-)
@+ ;-)
I still have a preference for Benoit's solution which had the advantage of not making me repeat my 14 lines.
No problem, there are several solutions
I made sure that the holes all arrive on the axis of the base circle
To see on my cut the holes are not parallel but angular
since they all converge on the same point
It's up to you to choose the one that suits you best
@+ ;-)