I made a part with channels (sldprt file attached) that are evenly distributed along a helix. The whole thing is set up according to simple equations that link the height of the room, the vertical distance between each channel and the number of occurrences, the aim being to distribute them evenly over 360°.
Everything works well up to 20 occurrences (in my equations "N"=20), but if I put "N"=30 or more, the repetition is truncated by a number of occurrences that are all the greater the larger "N" is (I wonder if it's really understandable all this...).
Does anyone have any idea regarding this problem (bad construction? misuse of equations? limitations?)
For me I think it's a problem in the equations, with the DG, you give a distance. for me you will have to start from an angle starting from the Ø above for your distribution. Because even with the 20 in it's not fair, measure see the distance between the 1st and the last (8.9) and then between the others (9.39)...
But your idea of doing a circular rehearsal seems good to me. I tried by starting my sweep from the top of the room and hooking the end of the guide sketch on the curve of the propeller.
But the repetition repeats the basic function without following the propeller as the "end condition" of the channel...