Screen stuttering with Space Navigator 3D Login

Hello

The Space navigator works fine except when I move the mouse simultaneously. Here, zooming or moving is done in jerks, which is very uncomfortable.

This is amplified on parts with welded constructions and or sheet metal and even more difficult on the drawings of these parts.

The 3D connection drivers are up to date and those of the GPU too and solidworks certified.

Here is a config for info: Windows 10 pro, slw 2020, 48GB Ram, Nvidia RTX 4000, i9 10900K.

But the problem is the same on other machines:  Ryzen with P4000 and I7 laptop with RTX 2060

Is there a miracle option to select? Is it a problem with the processor being too slow, the graphics card, or a lack of ram?

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Hello @colleys2003 

God, why would you want to make the two work together      =|:-)

That said, it's quite normal because space navigator is considered by Windoze as a mouse , so as he receives two orders at the same time, one in 2D and the other in 2D3D, he takes the information as it comes.
You would have the same pb with two mice, especially those that have built-in functions (ctrl or shift or escape) in addition to the clicks and the standard wheel

In fact the conflict is only on the 2D function because if you use the mouse wheel to rotate there is no conflict because vindoze will take the orders of the first of the two mice in action, then  nothing happens for space pilot for example (and Versailles high school).

For the zoom or zoom out function, the stuttering is due to the mouse wheel because Space driver never jerks in any of the DDLs by the way.

Kind regards

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Thank you for your answer.

It would still be better to be able to move the pointer with the mouse while zooming or moving on the SN. (it's still tempting for an ambidextrous and it would save a lot of time, 

Hello @colleys2003 

I'm ambidextrous myself with Solidworks (mouse + keyboard + 3D mouse connection) but I don't see when I could use the mouse in the way you indicate.
Why for the reason I mentioned in my previous post but also by the fact  that Solidworks works in a sequence of one pass.
Personally, what annoys me about solidworks is that it's a single window (even if you can display 50 if you want) and that you can't work on two windows at the same time, especially when I want to take dimensions from one part (measure function) to use them in another room. Indeed, when you go to the second window, the first window is no longer accessible. Similarly, if you don't close the "measure" window and well rusk, you can't do anything in the other window.
I've noticed since V2019 that if you chain several clicks too quickly, well it goes banana or it waffles or pox the file  (as you choose).
I could make a two-page list of the simple things that slow us down in SW but solidworks USA is no longer interested in that. Too bad.

Kind regards

PS: if the answer you are happy with you can close the subject, thank you

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Hello

 

I have the same problem recently, the part doesn't move anymore with the 3D as soon as I touch the mouse. Very unpleasant, and a waste of time.

Whereas I didn't have this problem before. Weird.

I am of the same opinion as our friend @Zozo_mp whom I salute ;-)

I also work with 2 mice 

@+;-)

 

 

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Hello @chr22.net 

I had various  problems with the 3D mouse before I was forced to change it (it was the central pad that went into a lollipop)

1°) you unplug the 3Dconnexion

2° ) you use the 2D mouse by yourself
3°)  you reconnect 3D connection and you restart Space pilot.

4°) you do  ==> fit to refocus your model.

Kind regards

 

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Hello everyone Everything seems to depend on the graphics card. It seems to be going better with Radeon graphics cards. Strangely, I have the impression that it is also better with the big NVIDIA gaming cards than with the quadro p... or quadro RTX...

 

 

I finally found the solution. It doesn't jerky anymore except on large assemblies like 2000 parts

Hello @colleys2003

Could you share with us the solution you have chosen, STP.

Rereading your posts from a year ago I think that the graphics card has nothing to do with it.

There is a more basic explanation than that for the malfunction.

Kind regards

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Hello, happy to hear it, but taking the trouble to share the solution with those who have taken the trouble to try to help you seems to me to be a minimum. No?

A priori, it's in congestion or conflict of the processing by the usb ports. Since I connected the mouse in BT, it works much better. I had the impression that it was the graphics card because I had almost no jerks with my laptop which is equipped with a Gamers card
Kind regards.

Please! BT???

Bluetooth @Zozo_mp

Thank you for the feedback @colleys2003

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