How do we know which elements we should include in the skeleton? That is to say, to define those who are important and must be present and those who are not.
Thank you PL for your (even your) answer(s).
Indeed, we are not sure of the final design of our "model".
Okay, so if I forget something (or need to remove) I can do it easily without too much trouble.
Thank you for your help
yes under Catia
Nothing is obssolutely set in stone
if you want to change everything is possible
The only problem is to do things well in a good order
Above all, name everything well
@+ ;-))
@+1 Gt22
Indeed, mastering the skeleton means mastering the parent/child links of the project.
Normally the skeleton is a reflection of the CDC and the designer(s)'s intentions for modifications.
When you move forward as you go along (without a CDC border, or when you don't yet know how to validate the orientations) it is better to structure your skeleton without necessarily trying to manage everything.
We create the references that implant the components (I usually create guides)
We create references that are important such as planes representing the contacts between parts, the axes (axes of rotation, guidance, etc.).
On the design side, we can sketch the curves, or even provide a surface (draft) that would be replaced by the real design.
The key to facilitate the reference replacement used by CATIA is the "Publication".
For example, I create a surface in my skeleton Surface_sol_01.
Then I publish this surface under the name (Surface_Design).
In the context of assembly I copy with link (Surface_Design). In my target part, (fuselage).
In case of design change, simply redirect the publication (Surface_Design) to the new floor (Surface_sol_nn)
Automatically updated geometry in all parts that reference (copy/paste/with link from (Surface_Design))