I am stuck in unfolding this part: there is always an unfolding that does not work.
I wanted to keep a base set up, then insert the folds into it. I want to avoid starting from a turntable and adding folds on edges: I find this solution in a hurry, nothing follows.
How would you do it?
@Bart, I have high hopes for you;)
I'm on SW13. So those on SW14, images please:)
0-piece3.sldprt
4 Likes
gt22
September 25, 2014, 2:00pm
2
by inserting cuts in the right places you can't make a unfold
enlarging the cuts at the corners can be
What if you made your piece flat and then folded
@+ ;-))
2 Likes
Centor
September 25, 2014, 2:01pm
3
Hello
You have to use the [Ununfolded] button in the Sheet Metal bar, I have put you a pdf file attached so that you can see, when it is deactivated the part and folded and when these activated it unfolds
I hope I was able to help :)
plie_deplier.pdf
2 Likes
bart
September 25, 2014, 2:01pm
4
Lol =)
I'll finish something, and I'll take care of your case;)
2 Likes
bart
September 25, 2014, 2:05pm
5
a 0.5mm sheet metal? with a radius of 4mm?
What are your constraints? And your material and your tools?
2 Likes
bart
September 25, 2014, 2:15pm
6
Well I looked a little between 2-3 shots, I don't have too much time there.
But all I can tell you is that this is not the right way to work.
If you tell me exactly what you want to get and configure, I can direct you to the best track =)
2 Likes
coyote
September 25, 2014, 2:24pm
7
Hello
By simply converting it to sheet metal it works.
You don't have to make the cuts before, the function convert to sheet metal will do it itself.
See image.
@+
convertir_tolerie.jpg
7 Likes
bart
September 25, 2014, 2:30pm
8
And folded, what does Coyote look like?
2 Likes
gt22
September 25, 2014, 2:31pm
9
Here is the file in 2012
( the odds are far-fetched but the principle is there
@+ ;-))
piece2_test_depliage_benoit.sldprt
2 Likes
bart
September 25, 2014, 2:35pm
10
Gt22, I don't think it'll be fine...
Folded is really not beautiful:p
2 Likes
@gt22, that's precisely what I want to avoid! :)
@Bart, thickness 0.5mm, minimum radius, 304 L, Tools, no idea: problem of the subcontractor! ;)
@Bart and @Coyote, I put the cutouts so that you can visualize what I was expecting to get.
@Coyote: Arfh! "I love the conversion to sheet metal! To recapture the thickness, I find it rubs. I hate to have 2 times the odds on the same file! But hey, I'm going to make up my mind, it gives exactly what I want!
2 Likes
coyote
September 25, 2014, 2:38pm
12
It looks like this!
You then have to rework the corners if necessary.
@+
convertir_tolerie_2.jpg
4 Likes
gt22
September 25, 2014, 2:41pm
13
I didn't play with the mini rays, I just have to optimize to see up to which radius it blocks
@ Bart you're not nice to me
you have the files with odds as I said very wacky it's up to you to play
To know the limits of the log
but the part is made and folds and unfolds so for me positive result ;-))
@+ ;-))
3 Likes
Yes, that's @gt22, as @coyote proposed. Now, a small detail: with the conversion to sheet metal, can't we have less play between 2 folded edges? Now, I have 0.7mm!
2 Likes
bart
September 25, 2014, 2:44pm
15
Sorry coyote, but at home it doesn't react the same, I don't know why.
So I withdraw what I said. It's very beautiful what you did =)
I don't like to go through the conversion to sheet metal.
But that's the best way in this case. On the other hand, if you have to make a configurable part, it's better to avoid going through conversion.
1 Like
coyote
September 25, 2014, 2:45pm
16
The game changes in function.
Concerning the thickness you just have to put an equation to relation to the thickness of the hull and as it will have been configured.
@+
3 Likes
Yes, in function, but in 3D, it doesn't go down! :/
Adjustment to 0.2mm, and diagonally, I have 0.7mm.
screenshot494.jpg
2 Likes
bart
September 25, 2014, 2:52pm
18
If you want to bring corners closer together, use the closed corners feature
3 Likes
gt22
September 25, 2014, 2:56pm
20
by playing with the odds of the intervales and notching
Reduction of the angle cuts as well as the direction of the angle cuts
We need to refine, it's true that the visual plays a lot via the odds
my piece is 80/100
@+ ;-))
1 Like