How to give thickness to my room

Hi all

One question settled, another arrives:)

I have this part to model (which in the end will be a chandelier), now it's just a first try.

My question is:

How do I go about giving thickness to this part? I guess we go through the surface but I admit that after trying it the results are not conclusive at all.

It's mainly the extrusion direction that causes me problems. I don't know which direction to give it and when I find one that is taken into account it's as if my surface is stretching...

Thank you in advance for your answers


esquisse_de_base1.sldprt

Good evening

Can you tell us which version of SW you use.

Let's wait for the surface specialists but your sketches will probably have to be reworked because some of them seem open to me.

Kind regards

1 Like

Hello

 

Thank you for your answer. I'm using the 2019 premium version. I'll wait for the specialists then;)

Show a screen where several of your problem 

I'm in 2017 version  

or parasolid file preferably 

@+

 

1 Like

Hello, here's what I managed to do but it's far from perfect.

As shown in red, the surfaces have not been extruded in the same way, which creates a mismatch.

For the stems will surely have to make an extruded of a shape, I do not know your final project.

On the other hand, I struggled at the beginning to create a triangular surface.

in 1st I repatriated the lines composing the inner triangles of "Fabrication1" to that of "Fabriction 2" with "convert entities"

Then to create one of the triangles, I used "boundary surface" and this is where you shouldn't mess up in the way you select the lines. We click on a 1st line close to a vertex and we validate it, then on the 2nd we click close to the same vertex otherwise it can generate an error because of the control handles that invert or cross the surface (something like :p )

Once the 2 lines select finalize the function and normally you have your 1st triangle.

Of course I didn't make all the triangles, I only made a quarter that I then sewed and then gave a thickness, and to finish a circular repetition.

I attach the attached file as it is also in SW 2019.

I can't wait to see the proposals of my classmates who manipulate the surface more than I do.

 Then you have another conception which consists of making welded mechanic.

 


esquisse_de_base1-_test_fuz3d.sldprt
2 Likes

FUZ3D: WOW!! What a job! Thank you very much for looking into my problem!

The final project is an origami-shaped luminaire made of brass and glass. I created this sketch quickly in order to try my hand at the surface (I suspected that I was going to put my head in the wall ^^)

I'm going to look more closely at your explanations this weekend.

In any case, thank you very much!!