pl
2
Hello
I think the question is about the orientation of the textures, you have to go to the Appearances PropertyManager, which is symbolized by this icon:
http://help.solidworks.com/2014/french/SolidWorks/sldworks/doc1292869296227.image
Then in the Projection tab, then in Size orientation.
Finally, you can adjust the Rotation (Spherical, Cylindrical and Projection only). Rotates the texture relative to the axes
See this link:
http://help.solidworks.com/2011/french/SolidWorks/sldworks/LegacyHelp/Sldworks/PhotoWorks/HIDD_DVE_MATERIALS_MAPPING.htm
Edit: and the little video that goes well:
http://help.solidworks.com/2010/French/SolidWorks/sldworks/LegacyHelp/Sldworks/videos/PhotoWorks_Texture_Mapping_Rotation01-Video.htm
3 Likes
tomalam
3
Here's the Solidworks help for texture orientations:
http://help.solidworks.com/2010/French/SolidWorks/sldworks/LegacyHelp/Sldworks/PhotoWorks/HIDD_DVE_MATERIALS_MAPPING.htm
Edit: Too late... ;)
3 Likes
bart
4
Hello
You have to go to the appearance pane of your room, go to the wood texture you added.
Then you go to projection, and you select the projection parameter that suits you.
You give it a try, and then you can manage the angle just below.
Edit: Basically, what @Pl just explained. Sorry =)
3 Likes
oroux1
5
Hello
hoping to help you.
"A picture is worth a thousand words"
changer_orientation_veine_du_bois.pdf
3 Likes
gt22
6
See also this tutorial
http://www.lynkoa.com/tutos/3d/apparences-scenes-et-decalques-personnalises-septembre-2011-web-lunch
everything is there
@+ ;-))
3 Likes