Connect 3 tubes together

Hello

 

So in reality it's not about hits strictly speaking but I didn't know exactly what to name this conversation...

My situation is as follows: I make a pattern/border in relief on any rounded surface (pseudo-cylindrical). To do this, I make sketches that I project on the surface in question and then I make a "Bossage/Base swept" as if to make a tube. So far, no problem. My problem then arises when I want to connect these "tubes" together.

Indeed, when I project a sketch on the pseudo-cylindrical face, the projection stops right at the level of the other tubes (here the projection of the sketch of the vertical part stops right at the tip of the arch). So they are not connected.

Can you guide me on how to connect them?

Thank you in advance.

Maybe by selecting the bottom semicircle and extruding it to the surface and selecting the end surface?

or else by extending the 1st sketch so that the 3 sketches intersect.

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Hello

 

Have you tried using welded construction tools?

You have your guide curve and your profile. With welded construction, you can use the adjust/extend tools for your worries.

 

Fred

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For me 

just make a 3D sketch for the half profile

So convert the entities via the x sketches 

and symmetry on the axis of the right part

 

See if this tutorial can help you:

https://www.lynkoa.com/contenu/gravure-1

Hello

Maybe he extended the sketch and connected it all with leaves to make the whole thing more aesthetic? 

Thank you for all your answers. I was finally able to finish my play thanks to you^^


fofo.png

Good morning everyone ,

Although the answer has already been given, I still did the test.

At first I went with the winding function (to test a possible second method) but not practical for cylindrical shapes, the leave function lets go of the case or cheat on the radius.

So the solution used in my example is that of the 3D projection on the face in 2x, 1 for the top + lower left branch and the other just for the bottom right.

Then a sketch to create the shape (a circle) at the end of each of the sketches.

Sweep side 1 and then side 2.

Possibly add a conger to the ends

And bonus a cylindrical repeat.