After fractionating a part to symmetrize it, I would like to find the operation to make this new product (fraction+symmetry) independent. For example, I don't want this body to be considered as "Symmetry of" but rather a new entity, created from the symmetry of a piece (but which does give a new distinct part).
I hope you know what I mean, I'm having a bit of a hard time explaining it.
I cheat, I make a symmetry in the part and don't merge them, then I do a removal of material from the part that I don't want and save it under another name or I make a left and right config.
I know what you mean, but it can bring complications later, and doesn't allow you to have a clean job (it gets messy in the property manager) and each subsequent modification becomes a headache.
There must be a function that merges all the modifications (fractions, symmetries) and that re-edits a new part under a new no, but with all the properties of a body created directly as it is, right?
@manu67: Weird, at home I have access to it all the time...
To give a 2nd solution to your @Hueyman problem, if the symmetry is only due to one or 2 easily editable functions, you can duplicate your original file, then edit the function(s) and make an uncopied symmetry of these functions. For relatively simple parts, this works well.
Yes I also use symmetrical piece... When creating it, I right-click on the symmetry and select all the options, but the option to break the link with the original part is not available...