Creating a coordinate system by rotating another

Hello

I try to create different landmarks in a room. These coordinate systems are defined by rotations relative to each other.

To do this, I use the "Rotation" tool from the "Generative Shape Editors" workshop because I want to create wireframes while avoiding using the sketcher (sketch mode).

This tool works well. However, the coordinate system (created axis system) appears under the "Main Body" node and not under the "Axis Systems" node.

Is it possible to create a coordinate system using this Rotation tool in the Generative Shape Editor and have the created coordinate system be placed under the "Axis Coordinate Systems" node and no longer the main body?

For the moment, I can't do it, the reference created goes tjs under the main body node.

Here is an image to illustrate:

Thank you in advance for your help.

The answer is in your question

if you want to create landmarks svt a marker does the

coordinate system type: axial rotation and non-standard rotation

No need for a specific workshop remains in part.

1 Like

Bendesarts

You ask a lot of questions but you also have the right to validate the correct answer in order to identify the questions solved.

Thank you

2 Likes

This is normal, it is not a command to create a coordinate system, it is a command to "transform" by rotation, even if the object created looks like a coordinate system, it is only the result of this transformation.

OK. Thank you for your answers.

Frédéric's solution suits me well, namely to create coordinate systems with axis rotation.