I watched your videos, it perfectly explains all the repetition functions but I didn't see the combined use of a repetition driving a movement with an angle. Or did I miss something?
Quite simply, I want to do a linear + circular repetition at the same time with the displacement control on the axis + angle.
I may have missed something on your videos but I haven't found an example that applies my request...
Thank you gt22, these two functions make a pair yes but I want to perform this action in combination, a repetition following a propeller by mastering the distance on the axis and the angle on the axis as well.
It's indeed a linear + circular repetition combination but I don't want to keep everything it creates for me, just the movement of the function interests me.
I manage to do what I am looking for with a repetition per curve but I do not perfectly control the angle and the displacement along the axis of rotation.
I manage to do what I am looking for with a repetition per curve but I do not perfectly control the angle and the displacement along the axis of rotation.
Why don't you work in 10 mm increments this way you can make linear distributions of 20mm (you measure the z) then rotations of 20° / slice (you measure the angle) at the end you merge the bodies and the Toure is played.