Deformation of a sheet metal by stamping

Hello everyone,

On SW 2017, I have a flat part with openings that I would like to deform by stamping

I don't know how to do it, with the deformation by surface pressure or stamping the openings remain perpendicular to the plane above when they should also be deformed.

If anyone has an idea, I'm all for it.


piece.jpg

Hello

Two ways to start from the flat sheet that has all the serrated openings and use the stamping tool but you have to create the male shape that serves as your die. (I don't know if it works on such large surfaces. I only do small stiffeners in general with this method.)

The other solution I used in the attached example is to use the winding function from a sketch placed on a plane itself placed under your already stamped part.

As I don't know how you made your stamped coin, I can't tell you anything else.

There are other methods (probably in surface) but here I let the super big guys of this forum  help you.

Kind regards

 

I'll put you an image in a few minutes (the rendering is running :-)  )


plat_decoupe_perpendiculaire_surface_rendering_2.jpg
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Hello zozo_mp,

Oh the beautiful mortise with its Mickey Mouse ears to prevent the tenon from getting stuck in the corners.

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Hi @ ac Cobra

No mickey's ear or you tell me something  else :-) :-) :-)

On the other hand I have a quarter, then a half symmetrical and finally another half symmetry to have the whole piece.

There are probably better things to do but I especially wanted to answer the question of the holes that must be deformed almost like in real life and not vertical

A plush EDIT           @ac Cobra I just understood your remark hihihi!!


plat_decoupe_balayage_1.jpg

Yes, in our house we call the mortise openings Mickey's ears...

 

In my humble opinion there is like a problem 

between your images

I find it hard to believe that your images are accurate 

your flat sheet metal view

and the sheet metal view folds

for me it doesn't fit as it should

Make your piece shape

then you do a surface unfold

on this unfolded surface you make your material rises once you have thickened

then you fall back

In theory it works

Be careful to unfold and unfold

@+ ;-)

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Said Mr. @gt22

Can you put your test file online because it's always instructive to see what others do better than yourself. :-)

 

2 Likes

Hi @ Zozo

Here is the complete souck mode test file

do it in a vacuum+ only quickly

@+ ;-)


deformation_tole_emboutissage.sldprt
2 Likes

Thank you I'll look at it tomorrow morning :-)

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Thank you, I take it too. I haven't had a chance to look into stamping with SW yet. Suddenly, I would have everything at once.

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@ Stefbeno and @ Zozo

In my file there is no stamping

simply a piece formed via a scan

and a unfolded surface

and it is this unfolded surface that makes me say

that there is a problem in the images  posted

no mistake please

@+ ;-)

3 Likes

Hi @gt 22

 

No risk of misunderstanding :-)

On the other hand, without abusing your goodness

- how you did to make curve1  (it doesn't look like it's a 3D sketch but I don't know how to do that yet and I'm going to need it in a month, that's good :-)

- I didn't really understand the sketch image2 (is it the technique used for blues prints ???).

We can open another topic so as not to pollute this one if you want.

Thank you :-)

1 Like

@ Zozo

Curve 1 :

is not a 3D sketch, but it looks very much like it

since it is a curve projected sketch/sketch ..   (the 2 create in spline)

Sketch Picture 2

yes it's quite the blueprints  technique ( insertion of sketch image )

but you can also open a communication thread

@+ ;-)

See these tutorials

http://www.lynkoa.com/contenu/tuto-cr%C3%A9ation-dun-model-laide-dune-image

http://www.lynkoa.com/contenu/les-courbes-solidworks-0

http://www.lynkoa.com/contenu/solidworks-splines-surfaces-complexes-0

1 Like