Hello
I would like to know if we can animate a bottle that crashes, for example. that is to say, to show the stages of transformation of an object or a part.
Thank you
Hello
I would like to know if we can animate a bottle that crashes, for example. that is to say, to show the stages of transformation of an object or a part.
Thank you
You can do a lot with solidworks
To do this, it is necessary to understand the log operating system as well as all logs
but it's not a log to make animation at the base there are specific logs for that
If you create a 1 m line it is a straight line with 2 start and end points
If you create 10 10 cm straight lines and lay them one after the other you will also have a 1 m straight line
This 1 m line can be reduced since you can put these 10 cm line in accordion
The same goes for curves that can change section while keeping their length
@+;-)
Thanks .PL and GT22 always there to help, but there you go, the simulation of .PL is relevant, but what I would like to know is a deformation of a body (bottle) in an assembly, because I would like to simulate the crushing of celle_ci in an assembly animation.
Thank you
give + ref screenshots so that we can help you more
A picture is worth 1000 words
so 2 images you X 2 ;-)
it's like all your questions that you post the more ref you will give understandable by all
the more answers you'll get
You want a deformed bottle in an assembly, how do you assemble your bottle and on what and with what?
These are the questions to ask yourself and to define before thinking about creating
@+ ;-)
See this image of a bottle quickly done among others with the deformed tool
See attached file for example
@+ ;-)
See also this other flex tool
http://www.lynkoa.com/tutos/3d/tuto-fonction-flexion
Bending Tool
Traction tool
there are a lot of possibilities on SW you just have to look
@+ ;-))
Hello
If you're looking for good realism, you should go for specialized software because Solidworks will give you images like gt22 attached, it will create a uniform deformation on your bottle but not a very good realism...
Afterwards, as gt22 says, there are also other clarifications to be made so that we can answer well. Is it a plastic bottle that crashes between two bodies? A glass bottle that falls and crashes to the floor? Are you looking to represent a uniform or realistic deformation? What is it to do?
Cdt
Joss