Hello
A friend is looking to model the back body of a violin to study it. We have problems modeling the back. Indeed, it is a piece with contours in the shape of a "strangled potato", with cuts that we know at regular intervals. I attach a test bit:
The realization of the surface is bumpy, here is what it looks like:
How to achieve correct straightening?
Thank you for your advice.
1 Like
Good evening
Try by unchecking the "optimize the surface" function, it is very often that it gives unexpected results, to say the least.
Good night
1 Like
gt22
September 1, 2016, 4:44pm
3
post your sketch via an image and give the dimensions
to try to do something
For me, I will already cut the violin in the middle lengthwise
I will place a spline from one end to the other and make it coincide on the perpendicular splines
after smoothing via your guide curves
@+
3 Likes
Hello
Like GT22, it would be nice to put the sketch in the post so that we can do some tests to help you find a solution to this problem...
2 Likes
max59
September 1, 2016, 8:03pm
5
Not so simple, you will have to go through several smoothings: http://projetvioloncomposite.blogspot.be/2009/12/conception.html?m=1
2 Likes
gt22
September 2, 2016, 6:57am
6
here I deliberately exaggerated the curves (splines)
I went through the surface (half back)
with the Fill Surface tool
Create the seam boundaries
and multiplying stress curves via splines
To optimize it would still be necessary to have a few more stress curves parallel to sketch 6
I'll let you do it ;-)
all the odds are a bottle ;-)
but overall it looks pretty much like a violin back
see attached file SW 2012
@+ if needed ;-)
dos_de_violon_michel_meunier.sldprt
5 Likes
OBI_WAN
September 2, 2016, 6:59am
7
Hello
As @max59 , moreover you have guide curves that go from right to left but there are none from front to back, you also have to channel the surface in this direction otherwise it is free that's what gives you this funny result.
may the force be with you.
2 Likes
I turned to a smoothed base boss with a series of splines to make the couples. Unfortunately now Solidworks doesn't want to smooth with the outline of the violin. As soon as I select the outline as the guide curve, the smoothing disappears.
I put my file directly attached, it may be easier to see.
In any case, thank you for your help.
Michael
dessus_bis.sldprt
gt22
September 5, 2016, 1:45pm
9
impossible for me to open it, it's a future version, I'm in SW 2012
Have you opened my post file above???????????
if all your splines are in constrained via meeting points
I don't see where there can be a problem
@+
2 Likes
gt22
September 5, 2016, 2:14pm
10
I don't think it's too bad ;-)
4 Likes
Azrod
September 5, 2016, 3:18pm
11
@gt22 We found the new luthier from Lynkoa.
4 Likes
gt22
September 5, 2016, 4:31pm
12
@azrod
I did it quickly
We should optimize the thing with at least the good odds there it's only visual
but overall it looks pretty much like
From what I saw via the photos of Google who is our friend
@+......; -)......; -)
In fact the problem is that the outline is "retracted".
With a non-recessed outline:
It works, but with a recessed outline like this (blue line):
So it doesn't work. I don't know how to do it
gt22
September 5, 2016, 5:46pm
14
you have to multiply the lines where it doesn't go the way you want it to
You have to start from your tip and draw x spline lines
which will join the axis of the violin (the backbone) the whole thing must be in coubes
which follow the tracing of your snail start type tip
@+
Good evening
and do the opposite; give the total volume and rework with material removals and fillets. It should work just as well....
I don't know how to add coherent splines. The part must be as close as possible to reality to make vibration studies on it.
I simplified it to the max, with the 5 half-torques and the perimeter.
But smoothing is still impossible.
I attach the file (2014 version).
Thank you
dessus_ter.sldprt
gt22
September 7, 2016, 9:44am
17
impossible for me to recover your file and feed it
I stayed under SW 2012
so take screenshots and explain your problem
if you want to make a copy of the shape of a hyper realistic violin back
and depending on the brand, type and model
Indeed, the curves of the back are different
and not so easy to achieve but it is possible
through surface
You have to do a lot of testing with the different tools proposed in the surface tool panel
It is possible to do it but it is a hell of a job
and it takes a lot of time
you need to multiply the spline curves
so that your surface follows these curves correctly
@+
Here's what I did in IGS format
dessus_ter.igs
gt22
September 7, 2016, 2:53pm
19
I must suck but your file is empty for me
1 Like
GT22, I think it's normal that you don't see anything!! I think it's the sketch that has been converted... ;-)
1 Like