Mirror effect / photoview and realview

Do you have a trick to remove the mirror effect when you activate "realview" and extract a rendering via photoview360 (SW2015)?

I want to take an image out of a fairly large assembly, for example to put in an advertisement, except as soon as I activate realview, I have a mirror even in a vacuum... which does not correspond to my expectations.

I find that before the 2015 version was simpler and more complete.

If not, do you have software (free while you're at it) that is SW compatible and makes a simple and effective rendering?

(example with the attachment)

Thank you


16075-sol-sortie_khs.jpg
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Try going to the "display manager", then "display scene, light and camera".

Then in "Scene", right-click on "background" and select "edit scene"

In "Soil", uncheck "Reflections from the ground".

 

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Hello

Can you make us a phony piece and put it in a post??? That way we could see and how to do it...

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You have to go to the scene editor and uncheck the visible side in front of the line corresponding to the ground

You can also adjust the height of your object in relation to the ground (offset)

the farther your assembly is from the ground, the less you will see the reflection of it

@+ ;-)

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I like the idea with the Display Manager, I didn't know we had these options...

But unfortunately by doing it on my "floor" part and on the complete assembly, the mirror remains. Shouldn't it be done on all components?

 

A floor room? What is the point? The floor is part of the scene.

In this case, if you have a floor room, it's its appearance that needs to be changed. You have to play on your thinking.

Edit the appearance of your room. Go to Advanced, Enlightenment and set the amount of reflection to 0.

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Hello

To avoid this problem, I put a very large distance with the soil of the 100000 type.

may the force be with you.

 

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