Archimedes' force on a motion analysis

Hello

 

I'm looking to simulate the Archimedean force in a motion analysis? Does anyone have any idea how to do this?

Thank you to those who can help me

Hello

Look at its it can help you:

http://www.tangentex.com/ChuteCorps.htm

http://www.proftnj.com/archipri.htm


didaskalia_2002_21_.pdf
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Thank you Ac Cobra for your answer.

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The approach of the fall of the bodies is interesting.

The question is whether your "boat" is completely submerged (so F constant) or (and I imagine this is probably the case) only partially, in which case F is variable according to the sinking.

It is the equation of this variability that will have to be determined by hand.

 Hello stefbeno,

 

Thank you for your answer.

In fact, it is a mini submarine that has the shape of a warhead. This submarine must stand horizontally and protrude a few cm above the surface of the water. To hold vertically, the submarine is sized with a ballast that is located on the side of its propulsion engine.

Unless I'm mistaken, the submarine will protrude a few cm from the surface of the water once its apparent weight is zero (apparent weight = Weight - Archimedes force).

Once I've determined the height of the emergent cylinder, I'd like to simulate with Solidworks some kind of flow. So that when the warhead comes into contact with a solid, it sinks slightly and returns to its initial position.

If you have an idea of how to do it, that's great!