Inserting a component into a cross-section

Hello

I have a little problem that is starting to bother me a lot...

I have a large assembly (a building) in which I have to insert ceiling diffusers.

Inevitably, I have to make cross-sections by floors to visualize the exact location or place my diffusers.

When I make a cut of a floor (just above the false ceiling) and I try to insert my diffusers, I place myself in a top view, obviously, it's more practical to see my lines. At this point, I open the Property Manager Insert a component (so far, so good). My problem is that when I click on my false ceiling, in the desired place to insert my component, my component inserts, not on the false ceiling where I clicked, but on the roof of my building which is hidden by the cut. As a result, I am forced to remove my cut, find my diffusers, recessed in my roof, lower them approximately to the level of my false ceiling where I want to insert them, redo my cut and, finally, constrain them where I want... Basically, I waste countless time to insert 3 ridiculous parts since my assembly is huge and as a result, it lags flat out when I insert a new component, make a cut or insert a constraint.

Is there a solution to prevent my insertions from being done in the "cut" areas??

Thank you in advance for your insights! ;)

So I did the test.

 

I made a cut in an assembly, clicked on a cut edge, and clicked insert my component.

 

He inserted the comopsant in the right place, but on the other hand, as it is in the cup, it does not display.

 

So I opened my cup to look at the options, and at the very bottom, there are "Selected components" I checked the box "exclude from selection" and I clicked on my part that I added.

 

Is that what you're trying to do?

I think it will save you time.

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That's what I was going to say, Bart! Even if you don't see your piece immediately after inserting it, by excluding it from the cup it reappears!

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I didn't understand everything@Bart :(

When you say "I clicked on a cut edge", what do you mean by that? Because personally, I open my component in the property manager and as I have to insert several of them, I activate the "pushpin" and I place my components one by one by clicking in the graphic area. It's an approximate first placement but it helps me a lot because I have to insert between 50 and 100 diffusers per floor.

And when you say "I opened my cup", you undid it and redid it behind, right? Because it doesn't save me any stages.

Instead of Make a Cut, Insert My Components, Undo My Cut, Replace Components One by One, Redo My Cut (5 Steps), I need to Make a Cut, Insert My Components, Undo My Cut, Redo My Cut, Specify Components to Exclude, Replace Components One by One (6 Steps).

I think you misunderstood, I'm not trying to insert my components in the cut areas but in the uncut areas. My problem is that they fit on the roof of my building, which is cut, while I want them to fit on my FP, which is not cut. (I have, of course, left the necessary space above the FP so that my diffusers are not in the cup)

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By removing material from your assembly that gives the same result as a cut! does it do the same? To try!

Ok I misunderstood the meaning of your question.

 

In that case, why not just hide the components that you don't use?

Well I admit that I'm not at all a fan of material removal, the assembly is more slow than usual and as I have a huge network of ducts, I very often change the positions of my cuts according to my needs and it's much easier to move the cuts where you want with a click-and-drag in the graphic area than with a removal of material... (Also, I often use the exclusion of components from my cuts...)

@Bart, For many reasons! Because they are useless to me for 10 minutes and then afterwards, they are ^^ useful to me and it takes a very long time to hide all the components, especially since the metal framework of my assembly is composed of 500 parts, if I have to select the components one by one to access the R+1 (there are 3 floors), I'm not finished...

In this case, you have to work in the other direction.

 

Instead of excluding objects from your cut, you have to make your cut first, and specify the components involved. Then you just have to insert your components which will remain visible, since they are not included in the basic cut.

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Given the number of pieces, it can quickly be a headache too!!

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Instead of making a cut, maybe you can put your false ceiling and the roof in big transparency?

Or make a sub-assembly of everything you want to remove with the cut and show it / hide it ....

or again, the diffusers you insert them directly into the room file of your false ceiling as a derivative part (I'm not saying it's a super square method!!! )

Oh yes, if it's possible of course, make a sub-assembly of your false ceiling with your diffusers.

 

Then do your assembly.

 

Otherwise, personally, I would have drawn a construction sketch on my false ceiling to place my diffusers, and I would have inserted them via this sketch.

 

Edit: Going back to what you said, I'm clicking on an edge so that my component sits near it.

Hello

A bit off-topic, but I think that the multiple constraints, or the function compier with the constraints that I indicate in my tutorial could well make your life easier for the insertion of 50 to 100 components.

http://www.lynkoa.com/tutos/3d/astuces-debutants-solidworks-1

So then...

@Bart, as David says, it's easy to decide what will be in the cup or not. Then, for the sketch on the false ceiling, it could have been a good idea if I placed my diffusers in fct of my false ceiling but I place them in relation to my framework... But it's true that I never use an edge to insert my components as close as possible. On the other hand, if I have to insert the same component 20x in a row, I won't reopen my property manager "insert a component" 20x in a row just to place my components on their edge...

@David, I also find it a headache to create a sub-assembly with everything that will be included or not in my cut, especially since I need to make this cut since some posts go from the 1st to the last floor and I need to cut them
Inserting my diffusers in the part file of my FP is not very catho ^^ especially since I want to be able to handle them as I want afterwards... The big transparency of my roof and my ceiling are not an option either because there are a lot of things in between and I don't see anything if I only put the roof and the FP in transparency, I could put the rest too but I wouldn't save any time, what I am looking for.

@PL Your tutorial is nice, by the way I already use multiple constraints to constrain my diffusers to the AI of my FP but on the other hand, it doesn't talk about "copy with constraints", which, I think, could be the solution to my problem in fct of how this function works, I'll test it and I'll see afterwards!

Merki for your answers:)

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To support my comments on the copy function with constraints:

http://help.solidworks.com/2012/french/Solidworks/sldworks/c_copying_with_mates.htm

http://help.solidworks.com/2012/french/Solidworks/sldworks/t_Example_Copying_with_Mates.htm

Sorry, I thought I included this feature in my tutorial.

Hi @ Joss

see if this tutorial doesn't allow you to do what you need

It's the component selection tool that allows you to keep the components you're interested in by hiding what you don't need 

http://www.lynkoa.com/tutos/3d/l-outil-selection-de-solidworks-mai-2014

made a test and gave news it could be useful to others

@+ have a good day ;-))