OK. I think I'm starting to understand better.
With this component, there are no "files" in my windows explorer associated with the parts that I put in my component (icon
).
Otherwise, I would now like to be able to use it to store my markers. My guides are produced from instantiation on optimized copies Coordinate on point + 2 directions.
Also, in order to achieve this instantiation, I am first obliged to create shares in this "component".
For the moment, I am trying to make the following structure:
Product
- Part 1
- Axle system - Part 1 marker
- Part body
- Part 2
- Axle system - Coordinate part 2
- Part body
Component
- 3D marker 1 (part)
- 3D marker 2 (part)
Questions:
1) In the "component", I think I'm obliged to have as many parts as 3D landmarks that I want to add. Now, for each of the parts that I add, I must specify the coordinate system (axis system to be added). This one doesn't matter because it shouldn't be related to the coordinate systems of my mechanism. From your experience, where would you place the coordinate systems of the 3D coordinate system parts added to the "component"?
2) I am now trying to instantiate in these parts the optimized copy of 3D coordinate system on point and 2 axes. On the other hand, I have a problem finding the final destination references, i.e. in relation to a point and 2 axes of the rotating part coordinate system. Could you guide me so that I can instantiate my 3D landmarks but in parts of this "component"?
I can instantiate my marks without the use of the "component". Here is a screenshot of the result I would like to have (using the "component").

On the other hand, I would now like to be able to instantiate them with the component in order to be able to separate the added 3D markers. This will allow me to quickly obtain my mechanism with or without 3D markers.
P.S: I have attached the file where I am doing my tests of instantiating the markers.
Thank you in advance for your help.
essairepisole.catproduct