Pb on a conversion from surface to sheet metal

Well tomorrow I'll try again in a different way:

I'm going to start with a flat sheet metal (with the nickel design) and I'll bend it according to generators, so I'll have a sheet metal piece that will be worked only in bending.

It should be easier

Well, after a few tries, I arrived at this result.

For me, it's the best you can have, Sw is not suitable for this kind of part, at least for those who are sheet metal modules.
 

See what you can do with this file. I'm under Sw2014

 

 

For the record, I put myself in front view, I converted EVERYTHING I saw into a sketch, then I created a basic sheet metal.
I then made my folds on the biased parts with a fairly large radius. All that remains is to adjust the notching.

On the other hand, Solidworks Sheet Metal Works' golden rules to never forget: "The edges of sheet metal parts will ALWAYS be perpendicular to the facings."

Therefore, it is not possible to make a sheet metal part with a good developed, having slanted sheet metal edges. Technically with a 5-axis laser, it's quite possible, but Solidworks doesn't handle it.

I hope that the software will evolve in this direction in the future.

There you go, I think I've said it all =)


spc-110a-cu011-1_guide_joint_exterieur_gonflage.sldprt

thank you Bart for your answer.

For my part, I'm going to try another technique and I'll keep you informed.

Thank you

come on I also play but it's the conversion of sheet metal that I can't do....


spc-110a-cu011-1_bossage.sldprt

And yes Gérald, it's not easy to !!!

I don't try to make a sketched fold... I'm not far away but I'm not there yet...


a.png

And yes Gérald, it's not easy to !!!

I don't try to make a sketched fold... I'm not far away but I'm not there yet...


a.png

It's progressing slowly...........


a.png

That's it @ R.Paulin

 

 

I started with a closed sketch but can also be done via an open sketch

and choose to take a polygon for your curvatures

which allowed me to have bones for the plaice

Create a 2nd offset sketch to create the angle of the faces

a surface smoothing / converted to sheet metal and defined my bending lines

and after elevations (and in + I did the elevations reversed ;-((  but it's not very important it's only to show the principle) of matter for the curved face

here is the answer to your problem ;-))

see attached file under SW 2012

@+ ;-))

 


piece1_test_deplie.sldprt
1 Like

Well I made it, it's a bit far-fetched, but hey I'm not far from the truth.

I put the piece in P.J.

I started with a slightly crooked sketched fold...

 

Thank you all


a.png

Thank you GT22

I'm looking, do you have the possibility to send me the part you made? I only have your two sketches, upper and lower

I posted the file  the previous answer

It is under SW 2012

Open you have the whole complete file

as I told you in the answer 

@+ ;-))

1 Like

@ Gérald have you opened the files?

@+;-))

When I open your file with SW2014, I only have two sketches!!

Did you update it in SW 2014?

Try it and if it doesn't work, tell me 

and what sketch do you see you show me 

@+;-))

that's what I have....


a.png

I'm reposting and just did the test for me it works

@+ ;-))

See attached file

 


piece1_test_deplie.sldprt
2 Likes

Yes, it works...

I look thank you

1 Like

Are you in it or with my news file I'll be happy 

and I think and remain convinced that this is the best solution to your problem

Thank you

@+ ;-))

@gt22:

 

I didn't really manage to get anything good out of it, but it helped me in my approach and I just found the solution.

I did everything in surface, the problem was in the rounding which did not have the same lg of arc at the top and bottom, which means that SW did not want to convert it into a toleire.

So I have two surfaces cut by a cylinder, so the two lengths of arcs are identical and SW agrees to converitr in sheet metal.

CQFD

Thanks again


a.png

You have to make your curves in polygons, you multiply the number of faces you want

and make sure that your edge lines and therefore your polygon angles are coincident

This is the only condition for making a correct unfolding

@+;-))