I have a problem with the color when I make a piece and I assign a color to it, this color is not the one chosen in the proposed palette (see screenshot attached) the color is "pale".
I tried to take the parameters of a colleague who doesn't have the pb on his job but nothing helps.
@Bart, no, I don't think so, given his screenshots, the property manager seems to have the right colors.
@jsourd, it had already happened to me, I had several times color problems and each time, it came from this menu, one option or another that went out of whack on its own... I know it can be solved here but I can't give you more explanations about the specular quantity...
What causes a color to look different when choosing that same color from the appearances PropertyManager color palette?
Answer:
In the appearances PropertyManager there are two tabs, Basic and Advanced. If a color that has been applied to a part has advanced settings applied to it, it can still be the same color but appear different in the graphics area.
For example, if the default white color is applied to a part, it will have a particular appearance, if the Specular Spread under Advanced is changed from the default value of .67 to .975, then the part will appear "whiter" in the graphics area. Upon editing that appearance on the part and clicking on white in the color palette under Basic, the part will darken because the default white is being reapplied in which the Specular Spread has not been modified.
Changes to Advanced settings can be saved out as a custom color if it needs to be reused in other parts or assembly by clicking Save Appearance.
So I uninstalled and then reinstalled Solid (after trying the repair) no improvement. Same for the parameters I left the starting ones of solid, tj the mm pb as soon as I make a recording it switches to the value of Specular Dispersion/FLou at 0.99...