
Hello,
In a drawing, after creating an exploded view for the placement of balloons with associated nomenclature, I have a display problem.
The bubbles are offset from the image of the exploded view.
It detects edges or faces that are in the " vacuum ", see PJ.
The problem is the same with a standard view.
What is the solution to this problem?
Thank you for your answers.
Hello and welcome gjoassard,
Would it be possible to have at least the version of your sw?
For my part, it has already happened to me with SW 2022SP4.
Do you have to check the update of your graphics card, because it can play too.
Otherwise simply rebuild or close sw and re-open as well.
That's it for my part for the moment.
I still take the time to search.
We keep ourselves informed.
@+.
AR.
It also happens to me on SW22 SP5
Have you shown and then hidden parts in your assembly?
Margins are a real problem in drawings.
We work with skeletons and when they are not hidden, as soon as they are seen, they have significant margins.
When we end up hiding the skeletons, our margins become reasonable again and my annotations and titles are no longer in the right place.
Hanging the bubble well with the view can help!
Thank you for your answer.
I'm in SW23 SP5.0
Yes I have already tried to rebuild, close, reopen, and other actions of the same type but nothing helps.
I'll see about my graphics card. I did a test on my colleague's workstation, the problem is identical...