Camera rotation problem

Hello

When I want to make an animation with a camera in the motion study, I create a sketch and therefore indicate 2 points (start, arrive) to the camera. But when I do the math and then the reading, my camera rotates on itself. I've tried a few times and usually, it starts straight, and it ends upside down.

Do you have any idea why?

Thank you

Hello

A short tutorial on the subject:

https://www.youtube.com/watch?v=qfhL091wd74

See also, in French:

http://www.forum-cao-3d.fr/solidworks-tutoriels/creer-une-visite-virtuelle-sur-solidworks-t10369.html

 

Thank you but in my case I move the camera, I made it rotate around an ojet.

Exactly as in this turotiel: https://www.youtube.com/watch?v=fPGDUValC9E

But I don't understand why my camera is running during its trajectory.

 

I'll see when creating the camera in the model if it changes anything

It seems to me that you have to check the box "Directed at the target" in the editing oglet of the camera.

 

There, you must be on "floating"

 

I checked directed on the target, and my camera remains well pointed on it. Just that during the journey, it pivots. I tried the same way as the tutorial given but still the same problem.

The camera stays straight when selecting a shot in the camera tilt