Physics simulation project, crash test

Hello

 

I am a young visual artist, I am very interested in the impact and role of computer tools in artistic production.

 

I need technical help for an ongoing project.

 

The idea of the project is to use the physical simulation capabilities of certain software such as Simulia or Autodesk simulation to create " sculptures ".

 

The possibility of calculating impacts, collisions and falls would make it possible, for example, to calculate a 300m fall of a block of bronze on a marble floor or the impact between a body and a metal plate, a bit like crash tests.

 

The idea is to move the gesture of sculpture and simulate it, the computer tool opening up possibilities as to the scale of this gesture. This gesture, which would be impossible, even very complex to implement materially.

 

The result of these " crash tests " thus obtained will have the purpose of existing materially (in bronze), so it is just a dematerialization of the gesture of sculpture to arrive at an augmented gesture, a gesture of the mind.

 

Not having the technical knowledge or the software to carry out this project, I am addressing you.
If you want to collaborate on this project or tell me where to find the competent people to carry out this project or for further information, do not hesitate.

 

Thank you

Aldéric

Hello

This type of testing is possible, examples with SolidWorks:

http://www.youtube.com/watch?v=SkmFZRd8BU4

http://www.youtube.com/watch?v=6vWbfKKJUD8

 

On the other hand, I'm not sure that we can export the distorted result in 3D to exploit it.

 

Edit: if it's possible:

http://help.solidworks.com/2012/french/SolidWorks/cworks/IDH_HELP_SOLID_FROM_DEFORMED.htm?id=5a271d1b6d374932aed04aa632baa6c1

 

 

So what are the data:

 

Dimension of the bronze paving stone (WxHxD) and the angle of impact?

Thank you for the speed of your response.

 

I'd like to try several shapes, but for a first look I'd start with a 60 x 160 x 60 cm bronze block, the angle of impact doesn't matter much.

If the block falls flat, it probably won't be the same result as on a corner!

Hello

 

This is an original application of calculation tools, to say the least!

In any case, the field of possibilities seems almost infinite. The angle of impact is a given, but a fall speed should also be determined. The characteristics of the deformed part and the impact surface can also be modulated in many ways: impact surface greater or smaller than the projected object, flat or curved surface, or even possibly drilled, etc.

 

Personally, I don't have this kind of tool so I can't be of much help to you but good luck for your achievements.

Lucas: I image an angle of 20°

 

Chamade: Thank you for your message. I like the idea of diverting technical tools from their primary use. And indeed, the possibilities are almost endless and quite exciting:)

See this link that allows you to analyze a drop test in SOLIDWORKS

http://www.lynkoa.com/tutos/3d/test-de-chute-avec-solidworks-simulation

@+ ;-)