gt22
April 8, 2018, 4:55pm
1
Hello @ all
I explain myself on a sketch 1 front plan
I created an ellipse
I create a new plane (plane 1) inclined at X ° and offset at a distance X
that I convert the entities in any direction of this ellipse
it does not remain via the origin
it deforms OK
but what is moving in this way there is a wolf for me
See attached image
thank you attached file SW 2017
@+ ;-)
test_probleme_de_convertion_entite_sur_plan_incline.sldprt
gt22
April 8, 2018, 5:18pm
2
the only way I found
is to make a surface extrusion to the plane
and convert the features
it seems to me a bit of a roundabout path anyway ;-(
@+ ;-)
2 Likes
It's normal that it doesn't work directly, everything works by direction of the original plane as you show in the vectors in green
No better in terms of simplicity
Drew the two planes N°1 and N°2 from the plan on the right
A sketch with an ellipse (a square or any shape is the same) on plane 1
I did a scan guided by a straight line (line on the front plane that is constrained in length by the two planes.
Then a circular sketch on the arrival plane and a removal of material to bring the material back to plane N°2
Then make a sketch with convert the entities.
Here if you want I'll make you a small word file with the different steps :-)
Plush
Hello guys,
It must surely be a bug. Did you do an SR at SolidWorks?
gt22
April 8, 2018, 6:56pm
5
@ Zozo
for me it's not the original plan
It is the reception plan that is the problem
The fact is that the axis of plane 1 (plane of reception) which is inclined to it is perpendicular to its plane
and passes through the point of origin of the front plane
yet it is the sketch of the front plane that I converted the entities/on the inclined plane
Logic is illogical for me
@+ ;-)
1 Like
gt22
April 8, 2018, 7:21pm
7
@ Zozo
if you had read my previous answer
before your answer
gives me a walkthrough that for me is + simple
Surface extrusion to the plane
@+ ;-)
1 Like
I think you should do an SR because for me it's not logical. When you project a sketch it should be projected perpendicular to itself.
1 Like
For me this is the normal behavior of SW projection perpendicular to the new plane and therefore no simpler solution. (see image)
projection.png
3 Likes
gt22
April 9, 2018, 6:29am
10
@ sbadenis
in my internal logic ;-(
it should be the opposite :-(
since it is indeed the front plane
that I project (via convert entities)
on plan 1
maybe an option of choice would be wise
Convert features perpendicular to
- the origin (parent) or
- reception plan (child)
@+ ;-)
2 Likes
The projection should be made perpendicular to the plane where the sketch is located. It's more logical....
1 Like
Hello
I agree with @sbadenis his .png is clear.
@gt22 look here, will it bring back memories:)
http://www.lynkoa.com/forum/3d/comment-projete-une-esquisse-sur-une-surface-non-plane
may the force be with you.
1 Like
Hello
@gt22
If you still have the file, can you post it so that I can see how you made ""a surface extrusion to the plane"" because in my bad solution the extrusion can't stop on the plan which forces you to do an additional maneuver to get the same result as you (and that's not glop).
I've never done a surface before but I'll have to get started ;-)
gt22
April 9, 2018, 7:24am
14
@ OBI WAN
it is true that I did not remember + this communication thread ;-(
(and congratulations to @ cerdanya for the best answer) ;-(
but here the subject was a projected sketch
and to create a projected sketch
you need a support, either a sketch or a face, a plan doesn't work
and it is true that with a projected sketch it starts quite perpendicular to the origin
which is not the case for converting the
which is perpendicular to the plane of reception ;-(
@+ ;-)
Totally agree with sbadenis. When you create a new sketch on a plan, you always draw normal to that plane so if you put yourself in "normal to" view your ellipse is well projected as on your tests.
1 Like
gt22
April 9, 2018, 8:32am
17
morality of the story ;-(
you have to go through a curve projected on a sketch
and especially not by converting the entities
if we want the sketch to be perpendicular to the origin
See attached file sketch on sketch via projected sketch
and hide the reception sketch ;-)
SW 2017
@+ ;-)
esquisse_projete_sur_esquisse.sldprt
2 Likes
gt22
April 9, 2018, 9:01am
18
@ ronathan
me personally when I converted
I did it in the normal position originally, that is to say seen from the front
but somehow
It always puts it perpendicular to the landing plane
I did X tries ;-)
@+ ;-)
1 Like
Hi GT22,
Often doing this type of projection I have the same problem as you and I solve it in exactly the same way as you, by creating an extruded surface and recovering this curve at the intersection of the plane.
So you're not the only one in this case. :-)
2 Likes
For me, it should remain in the same logic as the projection of views, at least that's how I learned it in industrial design with projections.