Simulation: Creating Rigid

Hello,

Is it possible to create rigid connectors starting from a circle (or a cylinder), and converging towards a point?

My problem is the following: I have a compensator that connects 2 duct elements via flanges.

I saw that under simulation, the spring connectors to indicate the stiffness of a compensator only work on points/vertices. I would therefore have liked to rigidly connect the contours of the flanges towards their center. And connect the 2 centers via a spring.

If this solution is not feasible under simu, is there another method to represent this behavior?

Thank you in advance for your help

Sincerely,
Emmanuel

Hello,

Interesting question indeed.
The simulation help shows things about the springs between the faces but nothing between points/vertices.
The selection of the two sides does not suit you because you don't have the torsional/flexural rigidity?