I am currently making a stamping tool on SW 2012. The tool is standard: footing, shock plate, punch holder, blank holder, die holder, shock plate, footing.
I try to simulate with the constraints: that only when the blank holder comes into contact with the die holder, the punch holder also goes down, then consequently, that the punch holder goes up and that thanks to the shoulder screws (connecting the punch holder and the blank holder) the blank holder also goes up. The usual movement of a stamping tool.
After several attempts with the constraints of limit distances, I did not succeed in doing so.
Do you want to manage this just in terms of constraints or do a movement study?
Via the counteraintes, as you have tested, you will not be able to simulate the spring effect (play catch-up). But in the study of movement it is possible.
Do you have a little diagram that would be clearer for those who are not familiar with this kind of editing?