I don't see a simple method or function to do this.
With the 4 points I will make a volume from which I will obtain the center of mass. From this point and two of the initial points, I will make a plan and then a sketch to make the sphere with one revolution
Another method (maybe, since I'm not wide awake ):
Fixed points at the desired coordinates in a 3D sketch, A volume sphere from a 3D sketch with a piloted radius, Add tangency constraints between the surface and the points.
Hello You take the first 3 points: A, B and C → you make a plane passing through the 3 points and you create the circle passing through these 3 points → you have a center → you draw the perpendicular to the plane passing through the center.
You take D, C and D (or rather B as @Sylk pointed out), you do the same → second straight line perpendicular to the second plane
Intersection of the 2 lines → center of the sphere (if SW allows you to create it with the curves...)
Another solution... In a 3D sketch, draw 4 segments from any unconstrained point P to the 4 points A, B, C, and D. Add an equality relationship on the lengths of the 4 segments, and you're done. P is the center of the sphere.
That's exactly what I did @Sylk, but it was impossible to tie the 4 segments. By redoing the manip no more worries it works very well. Another subtlety of SW that escapes me?