Symmetry

Hello everyone,
I'm on a metal chassis design.
I look for and I can't find how to make a diagonal symmetry of a boss.
Thank you in advance for your answer

A 180° circular repetition might do the trick.
Otherwise double symmetry and delete the existing functions, but that's not great.

3 Likes

Thank you.
I must be precise on this subject, because this project must be well balanced.

Hello
otherwise to be symmetrical with respect to a plane (or a face)

1 Like

Hello;
If possible, screenshots of the chassis could help us get a better idea of which solution to consider...

4 Likes

Hello

It's quite contradictory to the fact of making a symmetry.
In a rather general way, if you have to look for a " hack " to make a function, I don't see how you can bet on a precision afterwards :wink:

we would need the part to make tests

At the same time, symmetry is inherently balanced... It is impossible to make a more precise balance.

And there is no shortage of ways to symmetrize in SW.

… Not so sure... we're talking about Solidworks here. Real symmetry is not his strong suit. :smile:
And we still don't know what to work on @Pascal_bospac (mechanically welded, part, assembly, a bit of both?)

For topological symmetry, you have to symmetrize the bodies, not the sketches. There the polygons will be symmetrical.

According to his avatar I would say mechanically welded

But I know experts in precision and tinkering, if you want I'll give the contacts :sweat_smile:

More seriously, in 3D, I avoid symmetry as much as possible. But when it's the only solution. The different mirror options put me in the wrong two or three times. by changing following an update.
I find a solution of the 180 rotation type when possible

1 Like