Good evening
How to take the logo for the WaterSlide challenger easily?
Going through Autotrace is really not great.
Inkspace to improve tracing?
To pass the whole image back between splines and lines/arcs?
How do you go about it?
Thank you
Good evening
How to take the logo for the WaterSlide challenger easily?
Going through Autotrace is really not great.
Inkspace to improve tracing?
To pass the whole image back between splines and lines/arcs?
How do you go about it?
Thank you
I go through Autotrace, sometimes it works well:)
Otherwise I go over the image, I can't find other solutions
Look at this tutorial among others
http://www.lynkoa.com/tutos/3d/tuto-creation-d-un-model-l-aide-d-une-image
you enlarge your image as much as possible once put to the size you want
and draw straight lines on the pixelation axis (at best)
curved forgetfulness and splines are useless
it won't be seen afterwards at normal size
I have tested several times and very complex models
and the right are sucessiving, it's going very fast
@+;-))
See this communication thread too
@ lespetitpied had a walkthrough that suited him
via Adobe Illustrator and then converted to SW
http://www.lynkoa.com/forum/3d/displacement-mapping-sous-sw?page=1
@+ ;-)
For my image of a princess castle I used illustrator for vectorization, and then made an autotrace.
The quality of the original image matters enormously