Is there a function to extrude with a side that follows a curve?

Hello

 

I don't know how to explain my request so rather than a long speech two photos to expose the problem. I would like the part that protrudes to follow the curve of the blue surface. (I exaggerated the extrusion)

Is there a function or other for that. I'm starting as I was told I did tutorials to learn the basics but now in my readings I can't find it :)

Thank you


ouie.png

It's up to you to create a surface that is coincident with your blue surface that overflows on the side of your extrusion

then you do your extrusion to the surface

if I understood correctly ;-)

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Hello

To do this, and if you are in an assembly, you have to click on the part , then there is the small window with functions that opens, then from the top you click on the 4th icon, namely edit the part. Then you click on the face to create a sketch then you click on your curve and you have the antiities converted, it's in ==>tools==>sketch tool and it's the 4th from the top then then you do your material removal but you will have to activate switch side to remove the material because you want to keep the inside and there normally it should be good

GT 22 if you have a tutorial or other I'm interested because in google   I can't find it? Because I started with a boss by revolution then I closed all the sewn surfaces and I made a solid

I don't understand how you designed your play

you have which SW version

Show your tree of creation

you're talking about a boss per revolution

and then you sew ????

you're in surface

Show us your piece

or what wants to do

I went back to the way of working. I start from these sketches and I surface border then I close the other faces with flat surface

Then I would like to extrude from this 2 mm face following the red sketch but keeping the constraint of the green curvature.

If we look at the right-hand plane, it would look like this. In green the constrained curve in red the result of the extrusion

Your rays around the edge of your room look the same  

So why are you bothered to create this way

Create your sketch you make an extrusion on 2 sides 

Do your side extrusion boss 

and then you create a closed sketch with the discount radius of the overflow of your part you constrain it via your first sketch 

and you do a removal of material  by scanning

Otherwise apply a chamfer to your part, there you know the thickness and you can measure the angle.

In function==>insert==>chamfer

Hello, I don't understand your goal, you want to create a solid from surface bodies? If this is the case, you delimit a solid (like a cube that largely envelops the whole) with your surfaces. The functions are material removal with surfaces, or intersection if you have sewn your surfaces otherwise you have to extend them. You can also add material with the boss / base border function.

Kind regards

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Hello

 

What you can do to adjust the contour of your extrusion is:

1- Copy the blue side on your image as well as the radius tangent to it with the function: "Offset surface"

2- Extend the surface you have shifted for which cut your extrusion, function: "Extend the Surface"

3- you cut your body using the surfaces previously created with the function: "Removing matter with surface"

 

Nothing could be simpler, just make a surface offset and extrude to obtain the desired shape.

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Here is the result